Resident Evil: Retribution (2012)
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I loved every stupid minute. As far as I'm concerned Anderson and jovovich can continue making these ad infinitum.
After Afterlife unlocked Resident Evil's joys for me, Retribution is a real step back. More than any other film in the franchise, it feels like a video game, and not in a good way. I had high hopes after the first couple sequences because it really does feature some of the coolest fighting in the entire saga, but sadly, there's so much of it, it's tedious by the time the stakes feel real. Retribution has NPC-type characters giving the lead characters missions, computer graphics pushing scene transitions, characters that actively LOOK like CG puppets (with unnaturally smooth skin and anime hair), bad CG environments that make everything look like cut scenes, Alice and friends having to go through virtual battlefields like they're game levels... Even the idea of cloning characters from the first movie is a pointless exercise hardly worth bringing back some of those actors. I also feel like we deserved more of a story to explain how Valentine was turned, but then, Sienna Guillory is just as terrible in the role as a baddie. At least she gives a performance, unlike good-looking mannequins Li Bingbing and Johann Urb. Like a game, we just go from fight to fight until it's over, and I kind of feel like the "player" (director Paul W.S. Anderson) is pressing a button to avoid character development.
not the best of RE Series
to see which of your friends have seen this movie!